PGE Project (SMBX-compatible Engine and advanced Editor)

This forum is for any SMBX-related ideas or works in development, including and not limited to in-progress episodes.

PGE Project (SMBX-compatible Engine and advanced Editor)

PostPosted by Wohlstand » Fri Nov 14, 2014 11:01 am

Image
Welcome to PGE Project!


This is an archive discussion and no more watching. If you are looking for actual information, latest versions and contact us,
please visit our OFFICIAL SITE and PGE Forums.

================================================================
Best regards, Wohlstand!
Last edited by Wohlstand on Thu Jan 28, 2016 4:17 am, edited 15 times in total.
PGE Project links:
SPOILER:
Project site: http://wohlsoft.ru
Forums: http://wohlsoft.ru/forum/
Fresh experimental builds of editor and engine: http://wohlsoft.ru/docs/_laboratory/
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Re: PGE Project (Alternate editor for SMBX)

PostPosted by Natsu » Fri Nov 14, 2014 7:29 pm

The "Software Information" subforum is for SMBX malfunction errors and questions as you may see it is under "Super Mario Bros. X". I'm afraid we don't have a space for fanmade engines and programs yet even though the possibility of not having one isn't that unlikely either. So until then I've moved your thread to the "Other Business" subforum.
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Re: PGE Project (Alternate editor for SMBX)

PostPosted by Magna » Fri Nov 14, 2014 7:45 pm

Wonderful project Wohlstand! I wouldn't be making SMBX levels anymore if it wasn't for this nifty tool. Hopefully you will release an engine soon so that i may test my levels, too.
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Re: PGE Project (Alternate editor for SMBX)

PostPosted by XerX » Fri Nov 14, 2014 9:44 pm

Natsu wrote:The "Software Information" subforum is for SMBX malfunction errors and questions as you may see it is under "Super Mario Bros. X". I'm afraid we don't have a space for fanmade engines and programs yet even though the possibility of not having one isn't that unlikely either. So until then I've moved your thread to the "Other Business" subforum.


This could've been moved to Video Games. Moving. (Again).

Also cannot wait to see this project become playable away from SMBX Wohlstand. Maybe then I'll get back into it.
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Re: PGE Project (Alternate editor for SMBX)

PostPosted by Kyo » Sat Nov 15, 2014 10:36 am

This is SMBX-related. If it doesn't fit into any of the given subforums, then there's obviously something wrong with this board. We would either need a new subforum or modification of an already existant subforums.
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Re: PGE Project (Alternate editor for SMBX)

PostPosted by Natsu » Sat Nov 15, 2014 10:50 am

Kyo wrote:This is SMBX-related. If it doesn't fit into any of the given subforums, then there's obviously something wrong with this board. We would either need a new subforum or modification of an already existant subforums.

Natsu wrote:PGE isn't used with SMBX, PGE is used for editing levels because it doesn't have a test mode implemented yet, that's why people use SMBX too. Technically, PGE and SMBX are two different engines and as such they should stay separate.

You werent' the first one to say that PGE is SMBX related, so as a short answer I'm quoting myself here.
Deleting a post doesn't delete an action,
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This also applies to sheets of paper, if you wrinkle them,
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While that is reality, you can compensate it being better,
not everything is lost, nothing is lost to begin with.
Do everything you can to become a better user, it’s not too late!
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Re: PGE Project (Alternate editor for SMBX)

PostPosted by Magician » Mon Nov 17, 2014 10:57 pm

We don't have a space for fanmade engines for SMBX because there are very few of them. That's why I phrased the Projects forum as including episodes. That is to say, typically episodes are posted there, but non-episodes that are SMBX-related works in development can be as well.

I'll update it to make it more clear. Sorry about the confusion, guys.
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Re: PGE Project (Alternate editor for SMBX)

PostPosted by Wohlstand » Fri Nov 21, 2014 3:52 pm

Auto-increment of special value feature for NPC placing:
Last edited by Natsu on Fri Nov 21, 2014 3:53 pm, edited 1 time in total.
Reason: Fixed video.
PGE Project links:
SPOILER:
Project site: http://wohlsoft.ru
Forums: http://wohlsoft.ru/forum/
Fresh experimental builds of editor and engine: http://wohlsoft.ru/docs/_laboratory/
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Re: PGE Project (Alternate editor for SMBX)

PostPosted by FanofSMBX » Fri Nov 21, 2014 6:54 pm

Wow! That's so easy! I'm glad to see the engine is getting more done. I have 2 request on the firebars=
1. Spin speed: some people use a firebar and attach something to make SMW ball and chain. But this spins too fast in SMBX. Could you please allow a vertical speed npc code?
2. Could you please allow right and left starting firebar for rotating platforms?
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Come to the SMBX+ forums by illias3000:

http://nsmbx.prophpbb.com/
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Re: PGE Project (Alternate editor for SMBX)

PostPosted by Natsu » Sat Nov 22, 2014 6:44 am

Gameplay and the engine in general seems to be going rather smoothly, looking great so far. Can't wait to see the final release, I'll be using the s#$t out of this engine for sure.
Deleting a post doesn't delete an action,
if you did something wrong it shall remain as something you did wrong.
This also applies to sheets of paper, if you wrinkle them,
they won’t go back to it’s previous state no matter what you do.
While that is reality, you can compensate it being better,
not everything is lost, nothing is lost to begin with.
Do everything you can to become a better user, it’s not too late!
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